![]() I trust they’ll at least make a solid, memorable experience that is at least worth the 30-40 hours I spent in their previous games. The maps in the Subnauticas were pretty big, but there was a lot of negative space and the actual “things to do besides crafting and base-building” felt very scarce. Hopefully, they will have learned enough from both games to go all-in on Subnautica 3 and create an experience that just keeps on giving through the years, by adding more content than ever before and letting the game evolve and mature throughout several years of post-release updates, similar so a lot of other games that people just keep coming back to (Terraria, Minecraft, Satisfactory, Astroneer, and so on that follow in a similar strain as Subnautica). But they both felt relatively short and often a bit empty in places. You could justify it by arguing that these are relatively “new devs” and that they needed the experience of a few games, though, because Below Zero was a few notches better than the original, overall. Well, maybe not half-assed because they did do a great job on it, but perhaps a few too many missed opportunities here and there, for my liking. I felt like Subnautica felt a bit half-assed before they jumped right on Subnautica: Below Zero. ![]() ![]() But I really wished that they’d stick with one game and maximize its potentially and content. Take it with a grain of salt.ĭon’t get me wrong, I enjoyed both Subnautica games. This is just speculation until we hear anything official from Unknown Worlds Entertainment. We might even find out what happened to all of the other Architects, and explore their world’s ecosystems at the same time. Heck, maybe Subnautica 3 will even take place on the Architects’ homeworld? We saw a glimpse of that homeworld at the end of Below Zero, so that could be the setting for the next game. Hopefully, with us finding out the fates of Robin and Al-An from Below Zero. It could mean that this third Subnautica game could have a very complex story indeed. Again, depending on the player’s choices and actions in the game. However, this third game might change that, and allow for multiple endings. The previous Subnautica game had the same ending regardless of the choices you made in the story. If that’s the case, then perhaps Subnautica 3 might expand on the nonlinear, open story of Below Zero. This suggests that like Subnautica: Below Zero, the third game will feature a nonlinear story, in which the player’s choices alter the story dialogue and other events. One of the preferences listed to be a Senior Narrative Designer for Subnautica 3 states that the person applying for the job has to have “amiliarity with open-world games and the process of developing narrative in the context of an open-ended, player-driven experience”. It really should be Subnautica 2 since Below Zero was basically Subnautica 1.5, but that’d get too confusing. However, we can glean quite a few details just from their job offering. It’s just too early in development for that sort of thing. ![]() Sadly, Unknown Worlds gives no further details about Subnautica 3 in this Twitter post. Do you want to write the story for Subnautica 3, and work on the voice work and lore for it? Maybe even write a biology entry in the PDA database for yourself? Then perhaps this job might be for you. You can, in fact, apply for this job right now on Unknown. This person has a unique opportunity to join the team early in development and help establish the narrative direction for a beloved franchise.” This person will collaborate closely with the team to tell compelling, dramatic stories in the context of the game experience, while also defining the history and lore of a new science fiction world and its alien inhabitants. “Unknown Worlds is seeking a Senior Narrative Designer to join the team working on the next game in the Subnautica universe. The full description of the job on their website contains more details below: Apparently, they want to hire someone to write the story for Subnautica 3. Unknown Worlds Entertainment, the developer behind the Subnautica games, has just announced on Twitter that they’re “seeking a Senior Narrative Designer to work with us to help shape the next game in the Subnautica universe”. Check out the full job description here □ - Unknown Worlds ApUnknown Worlds prepping to dive. We're seeking a Senior Narrative Designer to work with us to help shape the next game in the Subnautica universe! □️□Ĭome and join our fully remote studio and let's make great games together.
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